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Multiplayer Lobby Simulator
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Allen B. Doelue
Multiplayer Lobby Simulator
Commits
11dd2b74
Commit
11dd2b74
authored
May 14, 2020
by
Cameron Mahan
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Plain Diff
Added more players and prevents overstuffed lobby
parent
938e2adf
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Showing
3 changed files
with
23 additions
and
5 deletions
+23
-5
Lobby.cpp
Lobby.cpp
+0
-3
PlayersList.txt
PlayersList.txt
+20
-1
main.cpp
main.cpp
+3
-1
No files found.
Lobby.cpp
View file @
11dd2b74
...
...
@@ -30,10 +30,7 @@ float Lobby::getAverage() {
}
void
Lobby
::
addPlayer
(
Player
p
){
cout
<<
"start add"
<<
endl
;
cout
<<
"player rank: "
<<
p
.
getRank
()
<<
endl
;
players
[
size
]
=
p
;
cout
<<
"increase size"
<<
endl
;
size
++
;
}
...
...
PlayersList.txt
View file @
11dd2b74
...
...
@@ -4,3 +4,22 @@ Matthew-7
Robert-3
Owen-7
Oren-30
Jarod-31
Jules-21
Liza-25
Zach-38
Elton-30
Gina-45
Emmet-22
Alyssa-30
William-23
Lincoln-28
Ellen-37
Jill-19
Nicholas-35
Jason-5
Claire-12
Jenna-8
Kim-49
Jude-25
Alice-33
\ No newline at end of file
main.cpp
View file @
11dd2b74
...
...
@@ -40,6 +40,7 @@ int main()
conversion
>>
rank
;
//create player object
Player
p
(
username
,
rank
);
cout
<<
"Displaying current player"
<<
endl
;
p
.
displayName
();
cout
<<
p
.
getRank
()
<<
endl
;
//enqueue and repeat with next player
...
...
@@ -50,7 +51,8 @@ int main()
sorted
=
true
;
}
else
if
(
p
.
getRank
()
<=
lobbies
[
i
].
getAverage
()
+
5
&&
p
.
getRank
()
>=
lobbies
[
i
].
getAverage
()
-
5
)
{
p
.
getRank
()
>=
lobbies
[
i
].
getAverage
()
-
5
&&
lobbies
[
i
].
getSize
()
<
maxPlayers
)
{
lobbies
[
i
].
addPlayer
(
p
);
sorted
=
true
;
}
...
...
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